Better on Bedrock v1.2.0 Changelog
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Changelog
Better on Bedrock: Overhauled
Overhauls & Additions
- Overhauled the Fire and Ice staffs
- Fire Staff consists of 2 attacks, 1 of which are obtained with an Upgraded Fire Rune
- While standing, use your interact button to shoot a fireball, which will spawn fireballs at the target where the origin fireball collided with
- While using a basic rune, you will shoot a fire shockwave attack which deals decent damage to targets.
- Ice Staff consists of 3 attacks, 2 of which are obtained with an Upgraded Ice Rune
- While standing, holding the interact button will result in a Frost Breath attack. Any entity that collides with the beam will be dealt 3 damage each tick, and slowed down. The effect only lasts for 4 seconds before a large cooldown.
- While crouching/sneaking, use your interact button to use the insta-frost attack, which will freeze entities in place and deal damage over time. This effect lasts for 5 seconds
- Fire Staff consists of 2 attacks, 1 of which are obtained with an Upgraded Fire Rune
- Added nutrition and saturation info to food items
- The Well Dungeon structure to include trial spawners and trial vaults
- Trees in the overworld will have falling leaves
- This will be a config option to enable/disable for all players
- Each leaf block has its own unique particles
- Some biomes has their own unique ambience
- Added night ambience for when it is night time
- Added a menu background when the pack is applied as a global resource pack
- Added a unique boss bar for each boss added by Better on Bedrock
- Updated Boss bars of vanilla Bosses
- Bosses added by Better on Bedrock now has improved animations
- Improved animations on some mobs added by Better on Bedrock
- Improved structures added by Better on Bedrock to involve combat
- Overhauled the first 2 quest tiers to be tutorial focused
- Changed Vanilla tool progression. This is mentioned within quests
- Added Lore.
- Updated the Waystone to emit particles when activated.
- These particles change color based if the Waystone is global or not
- Updated the Pedestal to emit particles whenever a rare item is on display!
- Overhauled the Forest and Jungle biome
- Added a few new structures to some biomes
- Updated The End to have some ambient sounds based on the biome
- Updated the Cherry Grove to include Pandas, Lavenders, and a new structure
- These ponds can sometime spawn with coral and sea grass
- Updated foliage of the Birch Forest to be orange
- Added a few new flowers to some biomes
- Re-added the Battle Tower from Better on Bedrock v1.0.2
- Added new music to the Add-On
- Each boss will have increased health and damage based on the world's difficulty
- Added unique sounds to the Ghost Necklace and Waystone
- Added a new music disc: Stardust
Reworks
- Updated the Ghost Necklace to require souls in the player's off-hand
- Updated the Waystone to no longer require the player to sneak to open a UI
- Updated Shielded Pyroclast with a brand new attack "Fireball Rain"
- Updated the seeker to now weaken the player on the "Beam Charged" attack.
- Reworked the method on how players obtain Stardust tools and armor.
- Players are required to obtain an upgrade template to upgrade their diamond tools to stardust via a smithing table
- Nerfed damage caused by enchanted mobs
- Enchanted Skeleton shoots arrows at a slower rate
- Reduced the spawn rates of some nether mobs
- Reduced the attack damage of the Hell Hound
- Reduced the amount of wither skeletons that spawns during the samurai fight
- Withered Samurai won't spawn withered skeletons as regularly
- Updated the Shielded Pyroclast to block projectiles
- Updated the Enchantaegis to attack less often
- Updated the Shielded Pyrocloast by tweaking some attacks
- Updated the Flender to break blocks it flies through
- Vanilla ores have been given a new "placement system" meaning some ores are more common in some biomes than others
- Updated the Congig menu to have some values enabled by default
- Nerfed the stardust ingot recipe to be easier to obtain for the new smithing recipe changes
Removes
- Removed all stardust recipes related to armor and tools
Bug Fixes
Fixed an issue that caused baby deer to follow the player
Fixed a ton of grammar mistakes
Fixed a bug that caused Stardust to not stack
Fixed a bug that caused the Flender to get stuck in certain scenarios
Fixed the broken chorus block texture
Fixed an issue where backpacks could dupe entities
Fixed an issue that caused capes and persona items to not work with the Add-On
Updated item tags for the smithing table to fix potential smithing bugs
Made some tweaks to some entities and their spawn rates
Fixed a bug that prevents Illager Captains from dropping Ominous Bottles
Fixed a bug that caused the Old Waystone to not work correctly
Fixed a duplication bug with the Old Waystone
Fixed a bug that prevent an Iron Axe to be used on a miner bench
Fixed an issue with Stardust Leggings and Armor trims
Removed redstone functionality from custom doors for Stable-APIs
Fixed Vacant Door not dropping the door item
Fixed an issue that prevent the Quetzacaw Egg from being hatched
Fixed a few Typos and Grammar issues
Fixed a bug where Vacant Tree Furr had the incorrect texture
Fixed a bug that caused the backpack to play walking sfx
Fixed a bug that prevented Toucans, Sparrows and Pigeons from spawning
Fixed a bug that prevented logs to be stripped from some axes
Updated Pillager loot to 1.21.0
Updated the Void Totem to only work within the end
Updated the Nether Waystone structure to include a Waystone instead of a "?" block for new chunks
Updated Iron Golems to 1.21.0
Fixed an issue that prevented deers from spawning
Removed Duplicate Tuff blocks that were added in BoB v1.0.1
Updated 1.21.0 loot tables to replace vanilla tools with BoB's vanilla tools
Updated the Add-On to work properly in 1.21.0
Fixed an issue where any item with durability would take damage when player attacked mobs or broke blocks while holding these items
Fixed a bug that caused unbreaking to not work on tools
Updated tools added by the Add-On to use custom components
Fixed a bug that caused the coconut to randomly flood player inventories
Enchanted books added by the Add-On can no longer be stacked
Mostly cleaned up the error console when loading a world
Removed all instance of
console.warn
from scripts. This means for players who run a server or play with content errors enabled, won't have their console spammed with debug or test logsFull amethyst armor now grants its bonus effect [Bug]
Fixed a bug that prevented Player Corpse to work properly
Fixed up librarian villager trades
- The chance to get a bought quest or any of the new enchantment is much lower
Resolved some issues with the Waystone Key
Fixed an issue that caused the pedestal to randomly loose items
Fixed a bug that caused the Willager chest to not summon the Willager
Fixed a bug that caused Amethyst Armor to play sounds to all players
Fixed a bug that allowed players to obtain loads of wool from the Dotted Sheep
Fixed sounds for all end wood types
Fixed the "?" block that appeared within a structure
Fixed a bug that allowed players to obtain a waystone block when using Silk Touch
- This also fixed a duplication bug
Updated Grape and Berry bushes to match vanilla generation
Updated Peach and Orange leaves to follow vanilla behavior
Voided boots now have their correct behavior thanks to a bug fixed from Mojang
Updated Small Logs to be placed sideways
Updated end logs to behave like vanilla logs
Updated some food/seed items to work with composters. More will be added in the future!
- Anenome Flower, Baguette, Baked Eggplant, Barley Seeds, Barley Straw, Bluegrod Flower, Cabbage Seeds, Grape Pie, Healthy Carrot
Fixed a bug that caused Zombie variants to hold items incorrectly
Fixed a bug that prevented shovels from being used with efficiency
Increased the drop rate of Gunpowder
Fixed the problem where End fog stayed when player entered a different dimension
Fixed a bug where End Fog didn't work as expected
Commands such as /locate will now show in chat
Fixed the following issues with the Friendly Quetzacaw
- Once tamed, it will freely walk randomly
- Once tamed, it can attack other hostile entities
- Once tamed, it can only be controlled with a Carrot On A Stick
Hell hounds will no longer attack Striders or Zoglins
Reduced Hell Hound spawn rate
Fixed a bug where Leafy Liberator could not use Mangrove Leaves
Fixed a bug that caused flowers to not drop
Fixed the visuals of ore blocks
Fixed an issue where some mobs had no sounds
Reduced the rates at which enchanted Pillages spawn (fix)
Fixed a bug that caused end fog to stay when the player entered the overworld
Fixed the rare instance where players could not craft lanterns and torches
Fixed a bug that prevented players from upgrading their diamond tools
Fixed the Enderman loottable to drop Ender Shards
Fixed the issue with crafting tables missing their sounds
Fixed a bug with birch leaves that prevented them to decay in rare cases
Fixed a bug where birch trees created holes in the world
Fixed an issue where Grapes and Blueberries could not be picked when they were placed in the world
Fixed an issue where Tall Flowers would drop 2 items instead of 1
Fixed a bug where the ship loot was not random
Fixed a bug where the Poggy boss was stuck within a state during phase 2
Fixed a bug that allowed players to kill Poggy in early phases
Fixed the problem that allowed swords to break blocks in creative mode
Fixed the issue where the Amethyst Axe could not be used on the Miner Bench
Fixed a bug where Waystones sometime failed to remove a saved Waystone
Fixed an issue where a structure loaded incorrectly
Fixed tall grass not breaking in the end
Fixed the bug where Peach Leaves dropped Orange Fruit
Fixed a bug where fruit leaves dropped no loot
Fixed a big that caused the Quetzacaw to have buggy movement
Fixed an issue where Drowned dropped Gold Ingots instead of Copper Ingots
Fixed the bug where some structures had "Enchanted Books" with no enchantments
Fixed a bug that prevent player from collecting Grapes and Blueberries
Fixed a bug where the Nether Amulet could not switch modes
Fixed a bug where some tools were missing some behaviors
Increased the max stack size of the following items to 64 (fix)
- Soul
- Nether Stones
Updated the model texture of the Stardust Helmet (fix)
Fixed a bug where the Quetzacaw Egg did not hatch
Temporarily buffed the voiding boots to fix a bug (fix)
Fixed a bug where Waystones won't drop the item when the top bit was mined
Partly cleaned up the creative menu (fix)
Fixed a bug where the Flasp didn't attack the player
Fixed a big where Waystone towers in the End were common
Fixed a problem where bone meal could not be used on crops
Fixed an issue where all mobs had now sound at all
Fixed a problem where players were unable to consume the Rage Potion
Fixed an issue where the Ghost Necklace could not be used
Fixed an issue where Dusk Planks behaved like leaves
Fixed a problem with Stardust Shovels
- They won't play a use animation.
- They won't take damage
Update Player Corpse to not take any form of Damage (fix)
Fixed the issue where the Config UI would select the wrong values
- Removed Starter Tools for balancing purposes
Basic staff will be held correctly (fix)
Fixed tools not playing the item break sfx
Fixed a bug that prevented players from using the old Waystone block
Fixed Hell Hounds appearing invisible
Fixed an issue where the "Require Levels" text didn't appear when players used the Auto Smelter Button in the Miner Bench, when they didn't have enough levels
Fixed a bug where Tall Flowers were unable to break correctly
Fixed an issue where doors would play the incorrect sound effect
Changed the behavior of the Hell Hound to spawn much less (fix)
Nerfed the Flender's agro range for when it is in Fireball mode (fix)
Fixed a bug that prevent Amethyst Armor from playing walking sounds
Fixed a bug where Stardust Sword could be stacked
Fixed an issue where Stardust Pickaxe could not be used on the Miner Bench
Removed the End Lantern crafting recipe (fix)