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Changelog

Better on bedrock Changelog v1.0.1

Player reported bugs that you'll see below in Fixes

Fixes

  • Fixed the loot table of the Wild Carrot

  • Fixed block textures to feel more vanilla

  • Fixed an issue where mobile couldn't access the backpack

  • Fixed block sounds

  • Fixed block hitboxes and selection boxes

  • Fixed an issue where some loot tables had lore on some items

  • Fixed an issue where Grapes would drop more items than intended

  • Fixed foods to have correct behaviours

  • Fixed an issue where Palm Trees could generate on a Stone Beach

  • Fixed item names displaying wrong values

  • Fixed wording in warp menus

  • Fixed an issue which caused terrain to submerge structures

  • Fixed All Content Logs when joining a new world.

  • Fixed an issue which caused the backpack to not work when using the Waystone Key in the nether

  • Fixed Trader Outpost loot to not include many minerals

  • Fixed Character Creator skin issue

  • Fixed an issue which prevented players to use a waystone when they had no backpack

Tweaks

  • Tweaked Wild Carrot texture

  • Tweaked some foods to give the correct amount of saturation modifiers

  • Tweaked tree generation to prevent collision with structures

  • Tweaked generation of "rocks" to make them less common

  • Made some tweaks to structure generation to make them more dynamic

  • Increased the speed of the Vein Miner Enchantment

  • Tweaked Vein Miner to removed 1 durability randomly per broken ore

  • Increased the rarity of the Waystone and Trader Outpost structures to make them more rare

New Features

  • Added some sounds from Java

  • Added some animations from Java

  • Added a Ruined Temple

  • Added the Adventurers House

  • Added a new boss: Willager

  • Added New Trophies!

  • Trophies can be found within rare structures or by beating bosses.

  • Added Enderman Tears

  • Added Tree variants for all biomes to include bee hives

  • Added tall trees to: Taiga and Forest

  • Added 2 new tree variants for the Taiga

  • Added Trees and Vegetation to the Jungle, Swamp and Roofed forest biomes

  • Added a Desert Cabin for the Desert biome

  • Added a Desert Oasis for the Desert biome

  • Added a Swamp Cabin for the Swamp biome

  • Added Foliage (grass) to the Forests and Plains biomes

  • Added Tree Capitator to be separate from Vein Miner to address performance issues

  • Added Vein Miner I enchantment

      [ NOTE: Fortune won't work with the Vein Miner enchantment ]
    
  • Added a crafting recipe for Copper Armor

  • Added a crafting recipe for the Waystone and Waystone Key

  • Added a Forge Table to make Gilded Netherite Armor

  • Added a Miner Table to apply the Vein Miner I enchantment to your pickaxe

  • Added a new command:

        !contributors Will display the names of contributors
    
  • Added the Goblin Trader

  • Added a new dungeon: Catacombs

  • Added a Waystone Tower

  • Added a Battle Tower

  • Added a Difficulty UI to display when you join the World

           You can choose between normal or Hardcore Mode
    
  • Added a Beginners' Quest Scroll for when players play a new world for the first time.

  • Added new trees for the Roofed Forest biome

  • Added a welcome message for new worlds only

Changes

  • Changed the texture of the Bounty Board

  • Removed the Overworld Waystone Key from chest loot

  • Reworked the Bounty System/Quest System

  • Players will be prompted to claim their rewards manually

  • When you're busy with a bounty/quest, you can click on it to view the info about that bounty/quest

Misc

  • Cleaned up the file system for scripts as 'death_coords.js' was messy and loaded with junk

Released under the MIT License.